![]() This means that if the player brings 12 packs of sausages to her, she will hand out 360 mk (12*30), and profit the player 228.6 mk (12*30-12*10.95). The amount of money each item is worth to her is static, and the value of each item placed inside the blue holder will be added to the final sum of money she hands out: Although she asks for all of these items, she will accept multiples of just one kind. It requires the player to bring any or all of the three items requested by her: milk, sausages, and sugar. The grocery request is the easier one of the two. Sirkka's house location will be marked on the in-game map on the wall behind the phone. The call timer starts counting again once the request has been fulfilled. Only one request can be active at a time. After this, she will sporadically call the player asking for more deliveries of groceries or fish. Grandma will initially call the player after a bit over 1 hour of real-time has passed since beginning the game. Additional money can be earned by responding to her rambling (by pressing K), the amount earned depends on how much the player responds to her talking. Grandma will pay the player less depending on if they have jail tattoos. The reward money amount varies based on how many of the requested items were brought to her, with a maximum of 1,000 mk for the delivered goods (1,500 mk if the player has drove her to the church). This can range between 4 and 12 minutes, after which she will pay the player a determined amount for the trouble. She will then request the player to sit and talk for a while. Whatever she asks the player to bring to her must be placed on the blue plastic holder on her table. Grandma will either ask for groceries ( sausages, sugar, and milk) or fish (raw or grilled pike). The player can deliver food to Grandma once she's called them on the phone. If you fill out all 3 then it works out as 1 in 5,126,979 or 0.0000195%.Varies 1,000 mk maximum (1,500 mk if include driving her to church bonus) Based on the number of combinations the probability of winning the lottery is 1 in 15,380,937 or roughly 0.0000065% for one filled combination.In Finland, there are no fees or taxes on lottery winnings, unlike in, for example, the US.They administered the Finnish National Lottery during this time. The in-game Lottery (Voittous) seems to be based on the Veikkaus company, which operated from 1940-2017 headquartered in Vantaa, Finland. ![]() The ticket will be exchanged for the money. Make your way over to Teimo's shop and place the ticket on the table. If you're a lucky, lucky boy and have at least four matching numbers in one of your boxes, Teimo will exchange the ticket for the amount of money shown in the Voitonjako table. The second row of numbers are " Bonus numbers", matching six of the top row, and one of the bottom 'bonus' row will get you the second largest payout. Matching between four and six of the numbers will win you a smaller amount as show on the Voitonjako (Money distribution) table on screen. The top row of numbers are the " Winning numbers", if all seven of those numbers are crossed on your ticket, you win the full amount shown on the list of prizes ( mk) underneath. Go to teletext page 301 and the Lottery numbers will show up on screen. Wait until Saturday, turn on the TV and use the TV remote. Choose seven numbers in one, two or all three of the boxes. To win money, purchase a Lottery ticket from Teimo's shop. The Lottery ( : Lotto) is an event that takes place every Saturday after 9pm and can be used to win a huge amount of money.
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